camera [ eye -6 4 4 focus 0 0 0 up 0 1 0 angle 30 ] light [ id 0 type directional color 0.8 0.8 0.8 direction 0 -1 -1 ] light [ id 1 type directional color 0.4 0.4 0.4 direction 1 -1 0 ] object tree root [ trans [ translate -0.65 0 0.65 object sphere [ shine 15.0 specular 1.0 1.0 1.0 reflect 0.8 0.6 0.6 diffuse 0.8 0.6 0.6 ] ] trans [ translate -0.65 0 -0.65 object sphere [ shine 15.0 specular 1.0 1.0 1.0 reflect 0.6 0.6 0.8 diffuse 0.6 0.6 0.8 ] ] trans [ translate 0.65 0 -0.65 object sphere [ shine 15.0 specular 1.0 1.0 1.0 reflect 0.6 0.8 0.6 diffuse 0.6 0.8 0.6 ] ] trans [ translate 0.65 0 0.65 object sphere [ shine 15.0 specular 1.0 1.0 1.0 reflect 0.6 0.6 0.6 diffuse 0.7 0.7 0.7 ] ] trans [ translate 0 -0.6 0 scale 6 0.1 6 object cube [ diffuse 0 1 1 texture bark.ras 1 5 reflect 0.3 0.3 0.3 blend 0.9 ] ] ]